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Post Hello

Post Hello is a 3rd person narrative game delivering on sincerity. It's a game about a job well done.
https://stevenharmongames.gamejolt.io/post_hello/
I'm the artist and lead programmer. In collaboration with Berklee college of music to score the game.

Level Design: blockmeshing -> final art pass, implement usability test feedback (videos & surveys) and iterated on design, made and maintained burndown chart for agile
Art: drew character designs -> 3d Modeled, textured, rigged, anim tree setup, hand keyed and mocaped all animation
Systems Design: scripted controller, all interactions, cutscene (dialogue / dolly / tracking) camera system, and sound implementation

Post Hello Trailer

A view of the neighborhood

A view of the neighborhood

Dialogue branching

Dialogue branching

Go about your daily routine

Go about your daily routine

Mocap Showcase

Anim Showcase

Overview of sim mechanics

Overview of sim mechanics

Low poly environment art work in progress

Low poly environment art work in progress

Deliveryman model

Deliveryman model

Npc model

Npc model

Initial Character Concept Designs Before Settling on Cuter Style

Initial Character Concept Designs Before Settling on Cuter Style

Initial Character Concept Designs Before Settling on Cuter Style

Initial Character Concept Designs Before Settling on Cuter Style

Camera cutscene state machine and dolly rig for tracking shots

Camera cutscene state machine and dolly rig for tracking shots

Overview of process pic

Overview of process pic

Brainstorming

Brainstorming

live player analytics built into game

live player analytics built into game

flowcharting narrative

flowcharting narrative

development roadmap plan

development roadmap plan