I've been making games since 2011. Self-taught until college with over 50 games made and released to date, one of which holds an honorable mention at the 2017 Independent Games Festival. While I'm a generalist independent developer who normally does everything. I'm specializing at USC in character modeling & animation and performance motion capture.
While I'm always quite busy with various projects, feel free to contact me about potential work opportunities.
Entrepreneur and solo self taught developer, been making games under this banner for over 7 years.
Day to day social media campaigns, posters, animations, and various visual assets for swag.
Currently writing a comprehensive free guide to make game development more accessible for all.
I worked on around 40 of the higher difficulty waves for the non shoot em' up bullet hell game Pixel Galaxy.