After the Unity debacle last month I started researching open source game engines. While Godot is great, I wanted a challenge and found a lesser known engine to contribute to. I made O3DE's first first-person template project complete with all the mechanics one would expect in a walking sim game. I've done my best to make the most simple to read and modular interaction system for folks to learn on. I also later ported it to Unity too for equality.
Download Mirrors
GitHub
https://github.com/stevenharmongames/03DE-FirstPersonInteractionToolkit/
https://github.com/stevenharmongames/Unity-FirstPersonInteractionToolkit
Itch.io
https://stevenharmongames.itch.io/03de-first-person-interaction-toolkit
https://stevenharmongames.itch.io/unity-first-person-interaction-toolkit