Meta Joe Pera. A quick 3-hour Joe Pera digital double made based on a single reference photo made and optimized for VR full body avatar.
Reference image
Modeled from reference via camera with background texture, projected onto geo, then baked with proper UVs (Blender)
quick n dirty texture paint/cleanup
Texture sheet for glasses model based on ref image
Modeled & textured glasses
MetaJoe custom mesh to metahuman
MetaJoe in Unreal
cleaned up lower LOD MetaJoe in Unity, using original custom head (the metahuman one didn't look as good)
Creating colliders and tuning soft body physics for Bonelab avatar mod
MetaJoe POV in Bonelab, as avatar mod
MetaJoe in Bonelab avatar mall
MetaJoe in Bonelab 3rd person view